This is a graphical enhancement mod (mostly). While i've nothing changed at the textures + meshes and their properties, the materials look different, also in dependence of the skin shading / subsurfacescattering of the skin, which also differs in both different configs, believe me it's hard to find an ENB-Preset which handles them (skin and fabric) well together in the same config, what doesnt mean those ENB-Presets are wrong, nothing at all, most ENB-Configs are pieces of art, each has it's very own mood, impressive artistic language, but for now i would stay by my mix of Zoners-highperf-ENB and CR-ENB-Realistic - i'll do some finetuning, and will stay there for texture / fabric developement - but i cant promise, that my retexes / cloth mods will look the same under other ENB-Presets, please understand that i cant test all ENB-presets and develop the cloths so that they look good under all circumstances, this is impossible.Īnyway i'll follow your project, keep up the good work. ENBSeries version 0.074f by Boris Vorontsov. From now on, copy every new preset into the game folder, overwriting files if asked. Copy the contents of the WrapperVersion folder into the game folder ( the one containing FalloutNV.exe ) 3. Download the latest version of ENB Series.
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Thanks for your hints and explainations, just to explain my position / thinking please compare: How to install the files enabling you to use ENB. Just answering here to the topic from the nexus, sorry but the nexus dont let me post the pics for compare at the discussion-thread, so please excuse my answer here, it's important to clear my POV.